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The Meta Quest Might Be the VR Steam Deck Soon

Meta, the firm that created the famous Quest VR headsets, has announced that it is making its software technology available to third-party hardware manufacturers. This means that many firms will soon release separate VR headsets that are all part of the same ecosystem as Meta Quest.

Meta Is Opening Quest Up to Third Parties

According to a post on the official Meta blog, the Meta Quest Horizon OS platform, which powers every Quest, will now be available to various hardware partners. So far, Meta has revealed that ASUS, Lenovo, and even Microsoft are developing products, including an Xbox-inspired headgear. However, this does not suggest that Xbox systems will support virtual reality.

Meta goes on to explain that this would provide developers with a broader variety of devices to target, which I believe will include much higher-end hardware than existing Quest headsets, as well as integrate them in Quest’s social networking platform. So it makes sense for Meta, whose primary business is Facebook, to have as many hardware platforms available as possible. It’s a sound commercial decision in my perspective, but it might have far-reaching consequences.

This Could Be a Steam Deck Moment for VR

Let’s take a moment to explore the Steam Deck. Although several firms attempted to make mobile gaming PCs, it wasn’t until Valve produced the blueprint (and hence the industry) that interest soared. We now offer a variety of fantastic handhelds to pick from. Although they don’t all run SteamOS (though you can come close), they all run Steam, which is all that counts to Valve.

Valve, like Meta with the Quest, solved various challenges in terms of hardware, software, and functionality. Valve did not need to offer the operating system, but the result is roughly the same. Other hardware manufacturers can now focus on building good hardware rather than dealing with difficult challenges such as monitoring or maintaining their own software stores, or attempting to get developers to create games and apps for their platforms.

Hardware Competition Is Awesome

Meta Quest

While it’s unclear how difficult or simple it will be for hardware manufacturers to jump on board and create their own version of a Quest headset, even if only a few companies release a few versions, competition will skyrocket. With so many options, buyers will benefit from having access to higher (and lower) tier hardware, as well as more specialist features that are not worth adding in high-volume mainstream versions.

There’s Lots of Software, but Developers Could Struggle

Of course, that does not imply everything will be rainbows and unicorns. One of the advantages of Quest, like with consoles, is that developers can concentrate on a limited set of hardware combinations. However, based on what is said in the blog post, this is not a free-for-all when it comes accessing the headset’s internals. Meta maintains that their collaboration with Qualcomm is still an important component of the process. So we may see the same fundamental system-on-a-chip devices in these many headsets, but with minor tweaks to meet different demands.

Nonetheless, developers will have more work to do to ensure their games operate with all members of the larger Meta VR family, but maybe this is a fair trade-off for having so many more potential users.

The Biggest VR Development So Far?

Historically, as operating systems are made available to additional hardware, there is an explosion of popularity, competition, and choice for consumers. We witnessed that with MS-DOS and IBM-compatible computers. Android is another example of this, dominating the worldwide mobile phone industry with almost limitless hardware options. The presence of hackintoshes demonstrates how eager users of an operating system are to release it from a restricted platform.

Quest headsets already hold the majority of the VR headset market and extensive developer support. The boundaries around that walled-garden are becoming much simpler to jump over, and this might be the step that fully cements VR as a popular technology.

Achraf Grini
Achraf Grini
Hello This is AG. I am a Tech lover and I have long been a promoter and editor for a shopping company, I have followed smartphones and headphones and others. I covers iOS, Android, Windows and macOS, writing tutorials, buying guides and reviews.
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